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Metroid prime trilogy action replay codes
Metroid prime trilogy action replay codes











metroid prime trilogy action replay codes
  1. METROID PRIME TRILOGY ACTION REPLAY CODES DRIVERS
  2. METROID PRIME TRILOGY ACTION REPLAY CODES DRIVER

METROID PRIME TRILOGY ACTION REPLAY CODES DRIVER

I imagine they'll try to clean this all up for the 6.0 release they might just be hoping for driver situations to improve by then.

METROID PRIME TRILOGY ACTION REPLAY CODES DRIVERS

I also know that drivers for Intel GPUs were very lackluster for async outside of DirectX 11 at the time of ubershader's initial release, but that was three years ago and I haven't kept up with that. I believe that to be a driver issue, but I'm not sure - regardless, if Dolphin overrode my setting to use synchronous, it could lead to some confusion. ini.įor example, on my AMD card when using Vulkan (as I generally do), I definitley notice some additional stutter even with asynchronous ubershaders (albeit far less than no ubershaders) that only goes away with synchronous. This is due to the difference between the synchronous and asynchronous implementations, the fact that which is better depends a fair amount on your hardware, and their system of setting game defaults overriding any manually set settings unless you open the graphics menu while the game is running or edit the game's. We apologise for any inconvenience.Ĭlick to shrink.I'm super late, but it'd be rather awkward for Dolphin to make ubershaders the default. The FoV slider existed before PrimeHack GFX, which is why it was never there originally. You can now find it in Graphics > PrimeHack GFX. Lock Camera in Motions is now on by default. The PrimeHack hotkeys tab has been moved to be more visible. Fixed bug with looping audio when swapping out of scan visor Fixed visor swapping in Prime 2 and Prime 3

metroid prime trilogy action replay codes

We had no intention of adding support for the standalone Prime 3 games, shoutout to UltiNaruto! Metroid Prime 2 NTSC-J (New Play Control) Metroid Prime 1 NTSC-J (New Play Control) Special thanks to for bringing support to these The camera will now always centre properly in motion puzzles with 'Lock Camera in Motions' enabled. You can now move your hand with 'Locked Camera in Motions' enabled, making it possible to always have this option on without problem.

metroid prime trilogy action replay codes

Combination Locks (Rotary Puzzles) are now fully PrimeHack controlled. Option to control the cursor while locked onto a target. Options to individually enable beam and visor menus and control them with the mouse.













Metroid prime trilogy action replay codes